Water looks astonishingly real, as do most of the doors and rock, but other textures suffer - you can tell when you're supposed to open a door just by looking at it from a moderate distance. The beefier hardware on the XBox is taken advantage of far too frequently, though. Graphics: The visuals are good and you do get the sense of being where you are supposed to be, IE Spring-like woodland, drafty castle, Egyptian village, etc. I realize there is a "temporary suspension of disbelief" needed to play some games, but with the weight of the equipment, BJ should be bigger and stronger than any number of baddies that come at him! But how much hardware can one soldier carry? Your character, BJ, can tote enough hardware and ammunition to equip a heavy infantry squad. And I KNOW hand grenades have a MUCH larger killing radius than this game portrays!Unfortunately, nothing terribly original. Lots of shooting and running lots of sniping. The storyline is linear, of course, with many mini-"foozles" (IE, monsters) to kill before killing the Ultimate Foozle at the end. Gameplay: The ONLY major difference between this and the PC version are the opening sequences. If you've played "RtCW" before and are looking for something more to sink your teeth into, put this back on the shelf and get "Medal of Honor Frontline" instead. Unless you really, really, really loved the PC game, or have never played "RtCW" before, this is a must-have for WWII FPS fans. I was lulled into a false sense of optimism, hoping "ToW" was an alternative adventure. When I saw "Tides of War" for XBox I was anxious to continue the adventure. Overall: I had played "Return to Castle Wolfenstein" ad infinitum on the PC to the point I had every corner and door creak memorized. Alright game, but it could have been a lot better. Suggestions: Make your game more interesting by adding in the option to drive a vehicle. Sound: Was it me or did all the soldiers sound like the same guy? The music sucked if you ask me. It did give you an almost creepy atmosphere while playing. Also, you only got to use a turret like 4 times the whole game. They could have made it where you could drive the tank. There was this level where you had to kill all these guys and guard a tank. I was disappointed that you didn't get to drive vehicles. But you didn't even hardly get to see the jet because you had to go open some door. For example, one level you have to prep a jet for take off, it would have rocked faces if you could have flown it and shot down Nazis. There are ample opportunities in the story line for the makers to add in extra things that would have made the story much better. A lot of shooting to basically sum this game up in a sentence. I mean this game is good on campaign mode, but not great. There is a nice assortment of weapons also. It's really a good game, but a few things are missing. Overall: The campaign mode was pretty good. I thought many of them sounded cheesy (the knife in paticular) and were not done to there best. Sound: The music was average and the sound effects were below. evern with destructive enviroments the models were blocky and old (although so is the game so.) and the maps lacked detail by todays standards. If you've got live and like shooters, definatley check this one out. While I only checked out the XBL deathmatches briefly, I thought they were fairly well done and had alot of potential. You have your standard arsenal and lots of AI to kill but besides that, it did not do much for me. Gameplay: This FPS seemed to do nothing extra to impress me. The storyline is good but the whole game seems fairly medicore and typical for its kind of shooter. This first person shooter puts you in the place of an American soldier who must work on his own to stop the German empire. Overall: Return to Castle Wolfenstien takes place in Nazi Germany during WWII.
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